+3
Darkvision 60 ft
Bludgeoning, Piercing, Slashing
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Traits
Blood Frenzy
The swarm of quippers has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Swarm
The swarm of quippers can occupy another creature's space and vice versa, and the swarm of quippers can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
Water Breathing
The swarm of quippers can breathe only underwater.
Actions
Bites
Melee Weapon Attack: +5 to hit, 0 ft., one creature in the swarm of quippers's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm of quippers has half of its hit points or fewer.