STR17+3
DEX15+2
CON15+2
INT3-4
WIS12+1
CHA7-2
Skills
Perception +3, Stealth +4
Initiative
+2
Traits
Keen Hearing and Smell
The dire wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The dire wolf has advantage on an attack roll against a creature if at least one of the dire wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) piercing damage.
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.