Dire Wolf

Large / beast / Unaligned / CR 1

Armor Class14
Hit Points37 (5d10 + 10)
Speed50 ft
Challenge1
Proficiency+2
STR17+3
DEX15+2
CON15+2
INT3-4
WIS12+1
CHA7-2
Skills

Perception +3, Stealth +4

Traits

Keen Hearing and Smell

The Dire Wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The Dire Wolf has advantage on an attack roll against a creature if at least one of the Dire Wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Action

+5 to hit, range 5 ft. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a saving throw or be knocked prone.