Succubus/Incubus

Medium / fiend (Shapechanger) / neutral evil / CR 4

Armor Class15
Hit Points66 (12d8 + 12)
Speed30 ft, fly 60 ft
Challenge4
Proficiency+2
STR8-1
DEX17+3
CON13+1
INT15+2
WIS12+1
CHA20+5
Skills

Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7

Senses

Darkvision 60 ft

Languages

Abyssal, Common, Infernal

Damage resistances

Bludgeoning, Cold, Fire, Lightning, Piercing, Poison, Slashing

Traits

Telepathic Bond

The Succubus/Incubus ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence.

Actions

Shapechanger

Action

The Succubus/Incubus can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the Succubus/Incubus loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Claw (Fiend Form Only)

Action

+1 to hit, range 5 ft. Hit: 2 (1d6 - 1) slashing damage.

Charm

Action

One humanoid the Succubus/Incubus can see within of it must make a saving throw or be magically charmed for . The charmed target obeys the Succubus/Incubus's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this Succubus/Incubus's for the next 24 hours.The Succubus/Incubus can have only one target charmed at a time. If it charms another, the effect on the previous target ends.

Draining Kiss

Action

The Succubus/Incubus kisses a charmed charmed by it or a willing creature. The target must make a saving throw against this magic, taking damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. Foundry Note You can use the "Maximum Hit Point Damage" activity to input the amount of damage a creature took from this attack and reduce their hit point maximum by that amount.

Etherealness

Action

The Succubus/Incubus magically enters the Ethereal Plane from the Material Plane, or vice versa.