STR5-3
DEX11+0
CON10+0
INT11+0
WIS10+0
CHA12+1
Initiative
+0
Languages
Aquan, Ignan
Damage immunities
Fire, Poison
Condition immunities
Poisoned
Traits
Death Burst
When the steam mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of the steam mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.
Innate Spellcasting
The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.
Actions
Claws
Melee Weapon Attack: +2 to hit, reach 5 ft.. Hit: 2 (1d4) slashing plus 2 (1d4) fire damage.
Steam Breath
Recharge 6. The steam mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.
Prepared Spells
Blur