Ice Mephit

Small / elemental / Neutral Evil / CR 1/2

Armor Class11
Hit Points21 (6d6)
Speed30 ft, fly 30 ft
Challenge1/2
Proficiency+2
STR7-2
DEX13+1
CON10+0
INT9-1
WIS11+0
CHA12+1
Skills

Perception +2, Stealth +3

Senses

Darkvision 60 ft

Languages

Aquan, Auran

Damage vulnerabilities

Bludgeoning, Fire

Damage immunities

Cold, Poison

Condition immunities

Poisoned

Traits

Death Burst

Special

When the Ice Mephit dies, it explodes in a burst of jagged ice. Each creature within feet of it must make a saving throw, taking damage on a failed save, or half as much damage on a successful one.

False Appearance

While the Ice Mephit remains motionless, it is indistinguishable from an ordinary shard of ice.

Innate Spellcasting

The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws

Action

+0 to hit, range 5 ft. Hit: 0 (1d4 - 2) slashing damage.

Frost Breath

Action

The Ice Mephit exhales a of cold air. Each creature in that area must succeed on a saving throw, taking damage on a failed save, or half as much damage on a successful one.

Prepared Spells

Fog Cloud

Referenced spells