Perception +5, Stealth +9
Darkvision 120 ft
Elvish, Undercommon
Traits
Innate Spellcasting
The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components: At will: dancing lights 1/day each: darkness, faerie fire
Fey Ancestry
The Drider has advantage on saving throws against being charmed, and magic can't put the Drider to sleep.
Spider Climb
The Drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker
The Drider ignores movement restrictions caused by webbing.
Sunlight Sensitivity
While in sunlight, the Drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack
The Drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.
Bite
+6 to hit, range 5 ft. Hit: 2 (1d4) piercing damage.
Longsword
+6 to hit, range 5 ft. Hit: 7 (1d8 + 3) slashing damage. , or damage if used with two hands.
Longbow
+6 to hit, range 150 ft. Hit: 7 (1d8 + 3) piercing damage.
Prepared Spells
Dancing Lights, Darkness, Faerie Fire