Chimera

Large / monstrosity / Chaotic Evil / CR 6

Armor Class14
Hit Points114 (12d10 + 48)
Speed30 ft, fly 60 ft
Challenge6
Proficiency+3
STR19+4
DEX11+0
CON19+4
INT3-4
WIS14+2
CHA10+0
Skills

Perception +8

Initiative

+0

Senses

Darkvision 60 ft

Languages

Understands Draconic But Can'T Speak

Actions

Bite

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) piercing damage.

Claws

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) slashing damage.

Fire Breath

action

Recharge 5–6. The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.

Multiattack

action

The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its Fire Breath is available, it can use the breath in place of its bite or horns.

Horns

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 10 (1d12 + 4) bludgeoning damage.