Dretch

Small / fiend (Demon) / Chaotic Evil / CR 1/4

Armor Class11
Hit Points18 (4d6 + 4)
Speed20 ft
Challenge1/4
Proficiency+2
STR11+0
DEX11+0
CON12+1
INT5-3
WIS8-1
CHA3-4
Senses

Darkvision 60 ft

Languages

Abyssal, Telepathy 60 Ft. (Works Only With Creatures That Understand Abyssal)

Damage resistances

Cold, Fire, Lightning

Damage immunities

Poison

Condition immunities

Poisoned

Traits

Fetid Cloud

Special

A of disgusting green gas extends out from the Dretch. The gas spreads around corners, and its area is lightly. It lasts for or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.

Actions

Multiattack

Action

The dretch makes two attacks: one with its bite and one with its claws.

Bite

Action

+2 to hit, range 5 ft. Hit: 3 (1d6) piercing damage.

Claws

Action

+2 to hit, range 5 ft. Hit: 5 (2d4) slashing damage.