Constitution +10, Wisdom +7, Charisma +7
Insight +7, Perception +7
+0
Common, Giant
Traits
Innate Spellcasting
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
Keen Smell
The cloud giant has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
The cloud giant makes two morningstar attacks.
Morningstar
Melee Weapon Attack: +12 to hit, reach 10 ft.. Hit: 21 (3d8 + 8) piercing damage.
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft.. Hit: 30 (4d10 + 8) bludgeoning damage.
Prepared Spells
Control Weather, Detect Magic, Feather Fall, Fly, Fog Cloud, Gaseous Form, Light, Misty Step, Telekinesis