Viper Vine

Level 13 / Large / plant

Level13
Armor Class33
Hit Points270
Perception+22
Speed20 feet
STR+8modifier
DEX+5modifier
CON+7modifier
INT-4modifier
WIS+5modifier
CHA-3modifier
Saving Throws

Fortitude +26, Reflex +24, Will +22

Skills

Athletics +27, Stealth +24

Senses

Low Light Vision, Tremorsense 60 feet Imprecise

Resistances

Poison 15

Actions & Abilities

Jaws

Attack +27

Damage: 3d6+11 Piercing, 3d6 Poison

Vine

Attack +25

Damage: 3d10+11 Bludgeoning

Tremorsense 60 feet

Passive

Cold Vulnerability

Passive

When exposed to a cold effect, the viper vine is overwhelmed by lethargy, becoming Slowed 1 for {1d4 rounds}.

Captivating Pollen

1 action

The viper vine releases a of pollen that stays in the air for 5 rounds unless dispersed by a moderate or stronger wind. Each creature that enters or starts its turn in the area must succeed at a save or be captivated. The viper vine can't use Captivating Pollen for {1d4 rounds}.
Critical Success The creature is unaffected and is temporarily immune to Captivating Pollen for 24 hours.

Success The creature is Sickened 1.

Failure The creature is , and it must spend each of its actions to move closer to the viper vine as expediently as possible while avoiding obvious dangers. If a captivated creature is adjacent to the viper vine, it stays still and doesn't act. It ceases to be fascinated if it's no longer in the pollen aura at the end of its turn.

Critical Failure As failure, plus the creature is Stupefied 2 for 24 hours.

Constrict

1 action

(3d8+8)[bludgeoning] damage,

Grab

1 action

Creature Abilities

Cold Vulnerability. When exposed to a cold effect, the viper vine is overwhelmed by lethargy, becoming Slowed 1 for {1d4 rounds}.

Captivating Pollen. The viper vine releases a of pollen that stays in the air for 5 rounds unless dispersed by a moderate or stronger wind. Each creature that enters or starts its turn in the area must succeed at a save or be captivated. The viper vine can't use Captivating Pollen for {1d4 rounds}.
Critical Success The creature is unaffected and is temporarily immune to Captivating Pollen for 24 hours.

Success The creature is Sickened 1.

Failure The creature is , and it must spend each of its actions to move closer to the viper vine as expediently as possible while avoiding obvious dangers. If a captivated creature is adjacent to the viper vine, it stays still and doesn't act. It ceases to be fascinated if it's no longer in the pollen aura at the end of its turn.

Critical Failure As failure, plus the creature is Stupefied 2 for 24 hours.

Constrict. (3d8+8)[bludgeoning] damage,

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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