Fortitude +19, Reflex +19, Will +21
Acrobatics +16, Arcana +19, Athletics +19, Diplomacy +22, Nature +22, Occultism +19, Religion +22, Survival +16
Darkvision
Common, Empyrean, Sussuran, Utopian
Actions & Abilities
Jaws
Damage: 2d10+13 Piercing
Telepathy 100 feet
At-Will Spells
Greater Constrict
(2d10+7)[bludgeoning],
Quetz Couatl Venom
To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage
Saving Throw ;
Maximum Duration 6 rounds
Stage 1 2d6[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d8[poison] damage, enfeebled 1, and (1 round)
Stage 3 2d10[poison] damage, Enfeebled 2, and off-guard (1 round)
Radiant Wings
The quetz coatl spreads their multicolored wings and radiant plumage. Each enemy in a must attempt a save.
Critical Success The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours.
Success The creature is for 1 round.
Failure The creature is dazzled for 1 minute.
Critical Failure As failure, plus if the creature is unholy, it is also Stunned 3.
Wrap in Coils
Requirements The quetz couatl has a Medium or smaller creature or in its jaws
Effect The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.
Grab
Spellcasting
DC 29
Creature Abilities
Greater Constrict. (2d10+7)[bludgeoning],
Quetz Couatl Venom. To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage
Saving Throw ;
Maximum Duration 6 rounds
Stage 1 2d6[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d8[poison] damage, enfeebled 1, and (1 round)
Stage 3 2d10[poison] damage, Enfeebled 2, and off-guard (1 round)
Radiant Wings. The quetz coatl spreads their multicolored wings and radiant plumage. Each enemy in a must attempt a save.
Critical Success The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours.
Success The creature is for 1 round.
Failure The creature is dazzled for 1 minute.
Critical Failure As failure, plus if the creature is unholy, it is also Stunned 3.
Wrap in Coils. Requirements The quetz couatl has a Medium or smaller creature or in its jaws
Effect The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.