Quetz Coatl

Level 10 / Large / beast

Level10
Armor Class30
Hit Points175
Perception+21
Speed15 feet, Fly 50 feet
STR+7modifier
DEX+3modifier
CON+5modifier
INT+6modifier
WIS+5modifier
CHA+5modifier
Saving Throws

Fortitude +19, Reflex +19, Will +21

Skills

Acrobatics +16, Arcana +19, Athletics +19, Diplomacy +22, Nature +22, Occultism +19, Religion +22, Survival +16

Senses

Darkvision

Languages

Common, Empyrean, Sussuran, Utopian

Actions & Abilities

Jaws

Attack +23

Damage: 2d10+13 Piercing

Telepathy 100 feet

Passive

At-Will Spells

Passive

Greater Constrict

1 action

(2d10+7)[bludgeoning],

Quetz Couatl Venom

Passive

To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage

Saving Throw ;

Maximum Duration 6 rounds

Stage 1 2d6[poison] damage and Enfeebled 1 (1 round)

Stage 2 2d8[poison] damage, enfeebled 1, and (1 round)

Stage 3 2d10[poison] damage, Enfeebled 2, and off-guard (1 round)

Radiant Wings

2 actions

The quetz coatl spreads their multicolored wings and radiant plumage. Each enemy in a must attempt a save.

Critical Success The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours.

Success The creature is for 1 round.

Failure The creature is dazzled for 1 minute.

Critical Failure As failure, plus if the creature is unholy, it is also Stunned 3.

Wrap in Coils

1 action

Requirements The quetz couatl has a Medium or smaller creature or in its jaws

Effect The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.

Grab

1 action

Spellcasting

Divine Innate

DC 29

Creature Abilities

Greater Constrict. (2d10+7)[bludgeoning],

Quetz Couatl Venom. To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage

Saving Throw ;

Maximum Duration 6 rounds

Stage 1 2d6[poison] damage and Enfeebled 1 (1 round)

Stage 2 2d8[poison] damage, enfeebled 1, and (1 round)

Stage 3 2d10[poison] damage, Enfeebled 2, and off-guard (1 round)

Radiant Wings. The quetz coatl spreads their multicolored wings and radiant plumage. Each enemy in a must attempt a save.

Critical Success The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours.

Success The creature is for 1 round.

Failure The creature is dazzled for 1 minute.

Critical Failure As failure, plus if the creature is unholy, it is also Stunned 3.

Wrap in Coils. Requirements The quetz couatl has a Medium or smaller creature or in its jaws

Effect The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.

Source, license, and attribution

Source: Pathfinder Monster Core (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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