Fortitude +20, Reflex +19, Will +25
Acrobatics +21, Arcana +23, Diplomacy +26, Intimidation +26, Nature +23, Occultism +23, Society +21, Stealth +21, Survival +21
Darkvision, Thoughtsense 60 feet Imprecise
Common, Draconic, Empyrean
Electricity, Fire
Cold 8
Actions & Abilities
Jaws
Damage: 2d10+10 Piercing, 2d8 Fire
Telepathy 100 feet
Thoughtsense (Imprecise) 60 feet
+1 Status to All Saves vs. Magic
Greater Constrict
(1d10+10)[bludgeoning,1d8[electricity]],
Instrument of Retribution
The xiuh coatl transforms into any simple or martial weapon. The weapon is always a +2 greater striking flaming shock weapon and can be of any size, chosen by the xiuh coatl when they transform. In weapon form, the xiuh coatl gains Hardness equal to that of the weapon into which they transform, and they retain their Hit Points, saving throws, senses, telepathy, and traits while in weapon form. The xiuh coatl can Sustain to revert to their normal form.
Volcanic Lightning Breath
The xiuh coatl breathes a gout of flame and lightning in an that deals 5d8[electricity,5d8[fire]|options:area-damage]{5d8 electricity damage and 5d8 fire damage} ( save). The xiuh coatl can't use Volcanic Lightning Breath again for {1d4 rounds}.
Wrap in Coils
Requirements The xiuh coatl has a Medium or smaller creature or in their jaws
Effect The mix coatl moves the creature into their coils, freeing their jaws to make attacks, and then uses against the creature. The mix coatl can hold as many creatures in their coils as will fit in their space.
Xiuh Coatl Venom
To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage
Saving Throw
Maximum Duration 6 rounds
Stage 1 2d8[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d10[poison] damage, enfeebled 1, and -5-foot status penalty to all Speeds (1 round)
Stage 3 3d8[poison] damage, Enfeebled 2, and -10-foot status penalty to all Speeds (1 round)
Against unholy
Saving Throw
Maximum Duration 6 rounds
Stage 1 2d8[spirit] damage and Enfeebled 1 (1 round)
Stage 2 2d10[spirit] damage, enfeebled 1, and -5-foot status penalty to all Speeds (1 round)
Stage 3 3d8[spirit] damage, Enfeebled 2, and -10-foot status penalty to all Speeds (1 round)
Grab
Spellcasting
DC 32
Creature Abilities
Greater Constrict. (1d10+10)[bludgeoning,1d8[electricity]],
Instrument of Retribution. The xiuh coatl transforms into any simple or martial weapon. The weapon is always a +2 greater striking flaming shock weapon and can be of any size, chosen by the xiuh coatl when they transform. In weapon form, the xiuh coatl gains Hardness equal to that of the weapon into which they transform, and they retain their Hit Points, saving throws, senses, telepathy, and traits while in weapon form. The xiuh coatl can Sustain to revert to their normal form.
Volcanic Lightning Breath. The xiuh coatl breathes a gout of flame and lightning in an that deals 5d8[electricity,5d8[fire]|options:area-damage]{5d8 electricity damage and 5d8 fire damage} ( save). The xiuh coatl can't use Volcanic Lightning Breath again for {1d4 rounds}.
Wrap in Coils. Requirements The xiuh coatl has a Medium or smaller creature or in their jaws
Effect The mix coatl moves the creature into their coils, freeing their jaws to make attacks, and then uses against the creature. The mix coatl can hold as many creatures in their coils as will fit in their space.
Xiuh Coatl Venom. To unholy creatures, this is a curse instead of a poison and deals spirit damage instead of poison damage
Saving Throw
Maximum Duration 6 rounds
Stage 1 2d8[poison] damage and Enfeebled 1 (1 round)
Stage 2 2d10[poison] damage, enfeebled 1, and -5-foot status penalty to all Speeds (1 round)
Stage 3 3d8[poison] damage, Enfeebled 2, and -10-foot status penalty to all Speeds (1 round)
Against unholy
Saving Throw
Maximum Duration 6 rounds
Stage 1 2d8[spirit] damage and Enfeebled 1 (1 round)
Stage 2 2d10[spirit] damage, enfeebled 1, and -5-foot status penalty to all Speeds (1 round)
Stage 3 3d8[spirit] damage, Enfeebled 2, and -10-foot status penalty to all Speeds (1 round)
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.