Worg

Large / fey / Neutral Evil / CR 1/2

Armor Class13
Hit Points26 (4d10 + 4)
Speed50 ft
Challenge1/2
Proficiency-
STR16+3
DEX13+1
CON13+1
INT7-2
WIS11+0
CHA8-1
Skills

Perception +4

Initiative

+1

Senses

Darkvision 60 ft

Languages

Goblin, Worg

Actions

Bite

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 7 (1d8 + 3) piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.

Creature Rules

Worgs

Worg