Stealth +6
+2
Darkvision 60 ft
Common, Goblin
Actions
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) slashing damage, plus 2 (1d4) slashing damage if the attack roll had Advantage.
Shortbow
Ranged Weapon Attack: +4 to hit, range 80/320 ft.. Hit: 5 (1d6 + 2) piercing damage, plus 2 (1d4) piercing damage if the attack roll had Advantage.
Multiattack
The goblin boss makes two attacks, using Scimitar or Shortbow in any combination.
Bonus Actions
Nimble Escape
The goblin boss takes the Disengage or Hide action.
Reactions
Redirect Attack
Trigger: A creature the goblin boss can see makes an attack roll against it.
Response: The goblin boss chooses a Small or Medium ally within 5 feet of itself. The goblin boss and that ally swap places, and the ally becomes the target of the attack instead.
Creature Rules
Goblins
Goblin Boss