STR15+2
DEX12+1
CON14+2
INT10+0
WIS10+0
CHA11+0
Initiative
+1
Languages
Common
Traits
Pack Tactics
The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow
Ranged Weapon Attack: +3 to hit, range 100/400 ft.. Hit: 6 (1d10 + 1) piercing damage.
Creature Rules
Toughs
Tough