STR22+6
DEX9-1
CON20+5
INT3-4
WIS11+0
CHA1-5
Initiative
+3
Senses
Darkvision 120 ft
Languages
Common, Plus Two Other Languages;
Damage immunities
Poison, Psychic
Condition immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Traits
Immutable Form
The stone golem can't shape-shift.
Magic Resistance
The stone golem has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The stone golem makes two attacks, using Slam or Force Bolt in any combination.
Slam
Melee Weapon Attack: +10 to hit, reach 5 ft.. Hit: 15 (2d8 + 6) bludgeoning plus 9 (2d8) force damage.
Force Bolt
Ranged Weapon Attack: +10 to hit, range 120 ft.. Hit: 22 (4d10) force damage.
Bonus Actions
Slow
Recharge 5–6. The stone golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
Prepared Spells
Slow
Creature Rules
Stone Golem