Clay Golem

Large / construct / Unaligned / CR 9

Armor Class14
Hit Points123 (13d10 + 52)
Speed30 ft
Challenge9
Proficiency-
STR20+5
DEX9-1
CON18+4
INT3-4
WIS8-1
CHA1-5
Senses

Darkvision 60 ft

Languages

Common, Plus One Other Language;

Damage resistances

Bludgeoning, Piercing, Slashing

Damage immunities

Acid, Poison, Psychic

Condition immunities

Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Traits

Acid Absorption

Whenever the monster is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.

Berserk

Special

Whenever the monster starts its turn Bloodied, roll . On a 6, the monster goes berserk. On each of its turns while berserk, the monster attacks the nearest creature it can see. If no creature is near enough to move to and attack, the monster attacks an object. Once the monster goes berserk, it remains so until it is destroyed or it is no longer Bloodied.

Immutable Form

The monster can't shape-shift.

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Action

The monster makes two attacks, or it makes three Slam attacks if it used Hasten this turn.

Slam

Action

. , and the target's Hit Point maximum decreases by an amount equal to the Acid damage taken.

Bonus Actions

Hasten

Bonus

The monster takes the Dash and Disengage actions.