Homunculus

Tiny / construct / Neutral / CR 0

Armor Class13
Hit Points4 (1d4 + 2)
Speed20 ft, fly 40 ft
Challenge0
Proficiency-
STR4-3
DEX15+2
CON14+2
INT10+0
WIS10+0
CHA7-2
Senses

Darkvision 60 ft

Languages

Common, Plus One Other Language;

Damage immunities

Poison

Condition immunities

Charmed, Poisoned

Traits

Telepathic Bond

While the monster is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite

Action

. Hit: damage, and the target is subjected to the following effect.
Constitution Saving Throw: DC .
Failure: The target has the Poisoned condition until the end of the homunculus's next turn.
Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.