Iron Golem

Large / construct / Unaligned / CR 16

Armor Class20
Hit Points252 (24d10 + 120)
Speed30 ft
Challenge16
Proficiency-
STR24+7
DEX9-1
CON20+5
INT3-4
WIS11+0
CHA1-5
Senses

Darkvision 120 ft

Languages

Common, Plus Two Other Languages;

Damage immunities

Fire, Poison, Psychic

Condition immunities

Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

Traits

Fire Absorption

Whenever the monster is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form

The monster can't shape-shift.

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Action

The monster makes two attack, using or in any combination.

Fiery Bolt

Action

. .

Bladed Arm

Action

. .

Poison Breath

Action

Constitution Saving Throw: DC , each creature in a -foot .
Failure: damage.
Success: Half damage.