Sprite

Tiny / fey / Neutral Good / CR 1/4

Armor Class15
Hit Points10 (4d4)
Speed10 ft, fly 40 ft
Challenge1/4
Proficiency-
STR3-4
DEX18+4
CON10+0
INT14+2
WIS13+1
CHA11+0
Skills

Perception +3, Stealth +8

Initiative

+4

Languages

Common, Elvish, Sylvan

Actions

Needle Sword

action

Melee Weapon Attack: +6 to hit, reach 5 ft.. Hit: 6 (1d4 + 4) piercing damage.

Enchanting Bow

action

Ranged Weapon Attack: +6 to hit, range 40/160 ft.. Hit: 1 piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

Heart Sight

action

Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save).
Failure: The sprite knows the target's emotions and alignment.

Invisibility

action

The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Prepared Spells

Invisibility

Creature Rules

Sprite

Referenced spells