STR12+1
DEX16+3
CON11+0
INT12+1
WIS10+0
CHA14+2
Skills
Perception +2, Performance +6, Stealth +5
Initiative
+3
Languages
Common, Elvish, Sylvan
Traits
Magic Resistance
The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Mockery
Wisdom Saving Throw: DC 12, 1 creature the satyr can see within 90 feet.
Failure: 5 (1d6 + 2) psychic damage.