Satyr

Medium / fey / Chaotic Neutral / CR 1/2

Armor Class10
Hit Points31 (7d8)
Speed40 ft
Challenge1/2
Proficiency-
STR12+1
DEX16+3
CON11+0
INT12+1
WIS10+0
CHA14+2
Languages

Common, Elvish, Sylvan

Traits

Magic Resistance

The monster has Advantage on saving throws against spells and other magical effects.

Actions

Hooves

Action

. . If the target is a Medium or smaller creature, the monster pushes the target up to 10 feet straight away from itself.

Mockery

Action

Wisdom Saving Throw: DC , the monster can see within feet.
Failure: damage.