Centaur Trooper

Large / fey / Neutral Good / CR 2

Armor Class16
Hit Points45 (6d10 + 12)
Speed50 ft
Challenge2
Proficiency-
STR18+4
DEX14+2
CON14+2
INT9-1
WIS13+1
CHA11+0
Skills

Athletics +6, Perception +3

Initiative

+2

Languages

Elvish, Sylvan

Actions

Pike

action

Melee Weapon Attack: +6 to hit, reach 10 ft.. Hit: 9 (1d10 + 4) piercing damage.

Longbow

action

Ranged Weapon Attack: +4 to hit, range 150/600 ft.. Hit: 6 (1d8 + 2) piercing damage.

Multiattack

action

The centaur trooper makes two attacks, using Pike or Longbow in any combination.

Bonus Actions

Trampling Charge

bonus

Recharge 6. The centaur trooper moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur trooper enters is targeted once by the following effect.
Strength Saving Throw: DC 14.
Failure: 7 (1d6 + 4) bludgeoning damage, and the target has the Prone condition.