Class Features
Arrows, Druidic Focus, Explorer's Pack, Longbow, Quiver, Scimitar, Shortsword, sprig of mistletoe, Studded Leather Armor
Ranger Class Reference
Core Ranger Traits
| Primary Ability
| Dexterity and Wisdom
| Hit Point Die
| D10 per Ranger level
| Saving Throw Proficiencies
| Strength and Dexterity
| Skill Proficiencies
| Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival
| Weapon Proficiencies
| Simple and Martial weapons
| Armor Training
| Light and Medium armor and Shields
| Starting Equipment
| Choose A or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer's Pack, and 7GP; or (B) 150GP
Becoming a Ranger ...
As a Level 1 Character
- Gain all the traits in the Core Ranger Traits table.
- Gain the Ranger's level 1 features, which are listed in the Ranger Features table.
As a Multiclass Character
- Gain the following traits from the Core Ranger Traits table: Hit Point Die, proficiency with Martial weapons, proficiency in one skill of your choice from the Ranger's skill list, and training with Light and Medium armor and Shields.
- Gain the Ranger's level 1 features, which are listed in the Ranger Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.