Ranger

Half spellcasting / WIS

SpellcastingHalf
Spellcasting AbilityWIS
Feature Entries0
Starting Options10

Class Features

Arrows, Druidic Focus, Explorer's Pack, Longbow, Quiver, Scimitar, Shortsword, sprig of mistletoe, Studded Leather Armor

Ranger Class Reference

Core Ranger Traits
| Primary Ability
| Dexterity and Wisdom

| Hit Point Die
| D10 per Ranger level

| Saving Throw Proficiencies
| Strength and Dexterity

| Skill Proficiencies
| Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival

| Weapon Proficiencies
| Simple and Martial weapons

| Armor Training
| Light and Medium armor and Shields

| Starting Equipment
| Choose A or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer's Pack, and 7GP; or (B) 150GP

Becoming a Ranger ...
As a Level 1 Character

  • Gain all the traits in the Core Ranger Traits table.
  • Gain the Ranger's level 1 features, which are listed in the Ranger Features table.

As a Multiclass Character

  • Gain the following traits from the Core Ranger Traits table: Hit Point Die, proficiency with Martial weapons, proficiency in one skill of your choice from the Ranger's skill list, and training with Light and Medium armor and Shields.
  • Gain the Ranger's level 1 features, which are listed in the Ranger Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.