Class Features
Chain Shirt, Holy Symbol, Mace, Priest's Pack, Shield
Cleric Class Reference
Core Cleric Traits
| Primary Ability
| Wisdom
| Hit Point Die
| D8 per Cleric level
| Saving Throw Proficiencies
| Wisdom and Charisma
| Skill Proficiencies
| Choose 2: History, Insight, Medicine, Persuasion, or Religion
| Weapon Proficiencies
| Simple weapons
| Armor Training
| Light and Medium armor and Shields
| Starting Equipment
| Choose A or B: (A) Chain Shirt, Shield, Mace, Holy Symbol, Priest's Pack, and 7GP; or (B) 110GP
Becoming a Cleric ...
As a Level 1 Character
- Gain all the traits in the Core Cleric Traits table.
- Gain the Cleric's level 1 features, which are listed in the Cleric Features table.
As a Multiclass Character
- Gain the following traits from the Core Cleric Traits table: Hit Point Die and training with Light and Medium armor and Shields.
- Gain the Cleric's level 1 features, which are listed in the Cleric Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.