Cleric

Full spellcasting / WIS

SpellcastingFull
Spellcasting AbilityWIS
Feature Entries24
Starting Options7

Class Features

Chain Shirt, Holy Symbol, Mace, Priest's Pack, Shield

Cleric Class Reference

Core Cleric Traits
| Primary Ability
| Wisdom

| Hit Point Die
| D8 per Cleric level

| Saving Throw Proficiencies
| Wisdom and Charisma

| Skill Proficiencies
| Choose 2: History, Insight, Medicine, Persuasion, or Religion

| Weapon Proficiencies
| Simple weapons

| Armor Training
| Light and Medium armor and Shields

| Starting Equipment
| Choose A or B: (A) Chain Shirt, Shield, Mace, Holy Symbol, Priest's Pack, and 7GP; or (B) 110GP

Becoming a Cleric ...
As a Level 1 Character

  • Gain all the traits in the Core Cleric Traits table.
  • Gain the Cleric's level 1 features, which are listed in the Cleric Features table.

As a Multiclass Character

  • Gain the following traits from the Core Cleric Traits table: Hit Point Die and training with Light and Medium armor and Shields.
  • Gain the Cleric's level 1 features, which are listed in the Cleric Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.