Druid

Full spellcasting / WIS

SpellcastingFull
Spellcasting AbilityWIS
Feature Entries29
Starting Options9

Class Features

Druidic Focus, Explorer's Pack, Herbalism Kit, Leather Armor, Quarterstaff, Shield, Sickle

Druid Class Reference

Core Druid Traits
| Primary Ability
| Wisdom

| Hit Point Die
| D8 per Druid level

| Saving Throw Proficiencies
| Intelligence and Wisdom

| Skill Proficiencies
| Choose 2: Animal Handling, Arcana, Insight, Medicine, Nature, Perception, Religion, or Survival

| Weapon Proficiencies
| Simple weapons

| Tool Proficiencies
| Herbalism Kit

| Armor Training
| Light armor and Shields

| Starting Equipment
| Choose A or B: (A) Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer's Pack, Herbalism Kit, and 9GP; or (B) 50GP

Becoming a Druid ...
As a Level 1 Character

  • Gain all the traits in the Core Druid Traits table.
  • Gain the Druid's level 1 features, which are listed in the Druid Features table.

As a Multiclass Character

  • Gain the following traits from the Core Druid Traits table: Hit Point Die and training with Light armor and Shields.
  • Gain the Druid's level 1 features, which are listed in the Druid Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.