Worg

Large / monstrosity / Neutral Evil / CR 1/2

Armor Class13
Hit Points26 (4d10 + 4)
Speed50 ft
Challenge1/2
Proficiency+2
STR16+3
DEX13+1
CON13+1
INT7-2
WIS11+0
CHA8-1
Skills

Perception +4

Senses

Darkvision 60 ft

Languages

Goblin, Custom, Worg

Traits

Keen Hearing and Smell

The Worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Action

+5 to hit, range 5 ft. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a saving throw or be knocked prone.