STR16+3
DEX13+1
CON13+1
INT7-2
WIS11+0
CHA8-1
Skills
Perception +4
Initiative
+1
Senses
Darkvision 60 ft
Languages
Goblin, Custom, Worg
Traits
Keen Hearing and Smell
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 10 (2d6 + 3) piercing damage.
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.