STR18+4
DEX13+1
CON20+5
INT7-2
WIS9-1
CHA7-2
Skills
Perception +2
Initiative
+1
Senses
Darkvision 60 ft
Languages
Giant
Traits
Regeneration
The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Keen Smell
The troll has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 7 (1d6 + 4) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) slashing damage.
Multiattack
The troll makes three attacks: one with its bite and two with its claws.