Troll

Large / giant / Chaotic Evil / CR 5

Armor Class15
Hit Points84 (8d10 + 40)
Speed30 ft
Challenge5
Proficiency+3
STR18+4
DEX13+1
CON20+5
INT7-2
WIS9-1
CHA7-2
Skills

Perception +2

Initiative

+1

Senses

Darkvision 60 ft

Languages

Giant

Traits

Regeneration

turnStart

The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Keen Smell

The troll has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Bite

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 7 (1d6 + 4) piercing damage.

Claw

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

action

The troll makes three attacks: one with its bite and two with its claws.