Giant Sea Horse

Large / beast / Unaligned / CR 1/2

Armor Class13
Hit Points16 (3d10)
Speedswim 40 ft
Challenge1/2
Proficiency+2
STR12+1
DEX15+2
CON11+0
INT2-4
WIS12+1
CHA5-3

Traits

Charge

Special

If the Giant Sea Horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra damage. If the target is a creature, it must succeed on a saving throw or be knocked prone.

Water Breathing

The Giant Sea Horse can breathe only underwater.

Actions

Ram

Action

+3 to hit, range 5 ft. Hit: 4 (1d6 + 1) bludgeoning damage.