Giant Goat

Large / beast / Unaligned / CR 1/2

Armor Class11
Hit Points19 (3d10 + 3)
Speed40 ft
Challenge1/2
Proficiency+2
STR17+3
DEX11+0
CON12+1
INT3-4
WIS12+1
CHA6-2

Traits

Sure-Footed

The Giant Goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Charge

Special

If the Giant Goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra damage. If the target is a creature, it must succeed on a saving throw or be knocked prone.

Actions

Ram

Action

+5 to hit, range 5 ft. Hit: 8 (2d4 + 3) bludgeoning damage.