Fortitude +38, Reflex +35, Will +33
Acrobatics +35, Athletics +40, Stealth +37
Darkvision, Scent 60 feet Imprecise, Truesight 60 feet Precise
Aklo, Draconic, Fey
Curse, Fire, Paralyzed, Sleep
Cold Iron 15
Actions & Abilities
Jaws
Damage: 4d12+19 Piercing
Claw
Damage: 4d8+19 Slashing
Tail
Damage: 4d6+19 Bludgeoning
Constant Spells
+1 Status to All Saves vs. Magic
Regeneration 20 (Deactivated by Cold Iron)
Curse of Boiling Blood
When a creature slays the linnorm, it must succeed at a save or gain weakness to fire 20 and Slowed 1 from the agonizing pain it now endures at all times, with an unlimited duration.
As long as a character continues to suffer this curse, its slowed condition can never be reduced below slowed 1.
Lava Affinity
A tor linnorm can breathe and swim freely while submerged in lava and magma.
Reactive Strike (Tail Only)
Constrict
(3d6+21)[bludgeoning],
Pyroclastic Breath
The tor linnorm expels a of flame and ash dealing 20d6[fire|options:area-damage] damage to creatures within the area ( save).
The linnorm can't use Pyroclastic Breath again for {1d4 rounds}.
At the start of the tor linnorm's next turn, the area of the Pyroclastic Breath is covered in thick, scorching smoke that burns both the lungs and eyes, dealing an additional 10d6[fire|options:area-damage] damage to all creatures in the area ( save). A creature that spends an entire round in the smoke with open eyes must succeed at a save or be for 1 minute.
The smoke dissipates after 1 minute; in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds, it may clear even more quickly.
Slashing Claws
The tor linnorm makes four Strikes with their claws, each against a different target. These attacks count toward the tor linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tor linnorm makes all their attacks.
Tor Linnorm Venom
Saving Throw ;
Maximum Duration 10 rounds
Stage 1 8d6[fire] damage and Drained 1 (1 round)
Stage 2 12d6[fire] damage and Drained 2 (1 round)
Improved Grab
Spellcasting
DC 44
Creature Abilities
Curse of Boiling Blood. When a creature slays the linnorm, it must succeed at a save or gain weakness to fire 20 and Slowed 1 from the agonizing pain it now endures at all times, with an unlimited duration.
As long as a character continues to suffer this curse, its slowed condition can never be reduced below slowed 1.
Lava Affinity. A tor linnorm can breathe and swim freely while submerged in lava and magma.
Constrict. (3d6+21)[bludgeoning],
Pyroclastic Breath. The tor linnorm expels a of flame and ash dealing 20d6[fire|options:area-damage] damage to creatures within the area ( save).
The linnorm can't use Pyroclastic Breath again for {1d4 rounds}.
At the start of the tor linnorm's next turn, the area of the Pyroclastic Breath is covered in thick, scorching smoke that burns both the lungs and eyes, dealing an additional 10d6[fire|options:area-damage] damage to all creatures in the area ( save). A creature that spends an entire round in the smoke with open eyes must succeed at a save or be for 1 minute.
The smoke dissipates after 1 minute; in strong winds, the smoke dissipates in 5 rounds, and in more powerful winds, it may clear even more quickly.
Slashing Claws. The tor linnorm makes four Strikes with their claws, each against a different target. These attacks count toward the tor linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tor linnorm makes all their attacks.
Tor Linnorm Venom. Saving Throw ;
Maximum Duration 10 rounds
Stage 1 8d6[fire] damage and Drained 1 (1 round)
Stage 2 12d6[fire] damage and Drained 2 (1 round)
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.