Thanadaemon

Level 13 / Medium / daemon

Level13
Armor Class34
Hit Points270
Perception+26
Speed25 feet, Air Walk 25 feet
STR+6modifier
DEX+6modifier
CON+4modifier
INT+3modifier
WIS+5modifier
CHA+7modifier
Saving Throws

Fortitude +21, Reflex +23, Will +26

Skills

Arcana +22, Deception +26, Intimidation +26, Religion +22

Senses

Darkvision, Truesight 60 feet Precise

Languages

Common, Daemonic

Immunities

Death Effects

Weaknesses

Holy 10

Actions & Abilities

Bo Staff

Attack +28

Damage: 2d8+16 Bludgeoning, 1d6 Void

Claw

Attack +27

Damage: 3d6+17 Slashing

Telepathy 100 feet

Passive

Constant Spells

Passive

+1 Status to All Saves vs. Magic

Passive

Terrifying Gaze

Passive

30 feet. When a creature ends its turn in the aura, it must attempt a save. If the creature fails, it becomes Frightened 2. The creature is then temporarily immune to terrifying gaze (but not Focus Gaze) for 24 hours.

Draining Strike

Passive

When a thanadaemon damages a living creature with a melee Strike, the creature must succeed at a save or become Drained 1. Further damage dealt by the thanadaemon increases the drained condition value by 1 on a failed save, to a maximum of Drained 4.

Focus Gaze

1 action

The thanadaemon glares at a single creature they can see within 30 feet. If the target wasn't already , they must immediately attempt a save against the thanadaemon's terrifying gaze. If the target was already frightened, they must attempt a save or become for {1d4 rounds}; this second effect has the incapacitation trait. After attempting its save, the creature is temporarily immune to this ability until the start of the thanadaemon's next turn.

Soul Crush

2 actions

Requirements The thanadaemon has a soul gem

Effect The thanadaemon crushes the soul gem in one hand and gains fast healing 15 for 1 minute.

Spellcasting

Divine Innate

DC 34

Creature Abilities

Terrifying Gaze. 30 feet. When a creature ends its turn in the aura, it must attempt a save. If the creature fails, it becomes Frightened 2. The creature is then temporarily immune to terrifying gaze (but not Focus Gaze) for 24 hours.

Draining Strike. When a thanadaemon damages a living creature with a melee Strike, the creature must succeed at a save or become Drained 1. Further damage dealt by the thanadaemon increases the drained condition value by 1 on a failed save, to a maximum of Drained 4.

Focus Gaze. The thanadaemon glares at a single creature they can see within 30 feet. If the target wasn't already , they must immediately attempt a save against the thanadaemon's terrifying gaze. If the target was already frightened, they must attempt a save or become for {1d4 rounds}; this second effect has the incapacitation trait. After attempting its save, the creature is temporarily immune to this ability until the start of the thanadaemon's next turn.

Soul Crush. Requirements The thanadaemon has a soul gem

Effect The thanadaemon crushes the soul gem in one hand and gains fast healing 15 for 1 minute.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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