Fortitude +11, Reflex +8, Will +10
Acrobatics +8, Athletics +11, Deception +10, Occultism +8, Stealth +8
Darkvision
Aklo, Common, Jotun, Fey, Thalassic
Polymorph
Cold Iron 3
Actions & Abilities
Claw
Damage: 1d10+4 Slashing
Coven
A sea hag adds , , and to their coven's spells. Their spell DC when leading a coven is 20.
Sea Hag's Bargain
The sea hag can make a bargain with a willing creature who must be of sound mind. The creature gives away a special or cherished quality-such as its courage, its beauty, or its voice. In exchange, the sea hag spends 1 minute polymorphing the creature into a form the target desires.
This functions as . It might be a total transformation or just changing one or more aspects of the target's body, and it can't make the creature more than one size smaller or larger. The creature changes its Speeds as appropriate for the new form. It doesn't change the attack and damage bonuses with its Strikes, but it might change the damage type the Strikes deal. This has an unlimited duration, and as long as it's transformed, the creature is Sickened 2 and can't reduce its sickened condition below 2. The creature can slowly and carefully eat and drink despite being sickened. The only way to restore the lost quality used as payment is to defeat the sea hag or make another bargain for its return. Ending the bargain in this way also removes the transformation.
+1 Status to All Saves vs. Magic
Dread Gaze
The hag gazes upon a creature, afflicting it with a gnawing sense of impending doom, with a result depending on its save. The target doesn't need to be able to see the sea hag.
Critical Success The creature is unaffected.
Success The creature is Frightened 1.
Failure The creature is frightened 1 and is Slowed 1 for 1 round. If the target was , it remains for 1 day. At the end of the day, it must attempt a save against the same DC; if it fails, it dies.
Critical Failure As failure, but the creature is Frightened 2 and slowed 1 for 1 minute.
Spellcasting
DC 20
Creature Abilities
Coven. A sea hag adds , , and to their coven's spells. Their spell DC when leading a coven is 20.
Sea Hag's Bargain. The sea hag can make a bargain with a willing creature who must be of sound mind. The creature gives away a special or cherished quality-such as its courage, its beauty, or its voice. In exchange, the sea hag spends 1 minute polymorphing the creature into a form the target desires.
This functions as . It might be a total transformation or just changing one or more aspects of the target's body, and it can't make the creature more than one size smaller or larger. The creature changes its Speeds as appropriate for the new form. It doesn't change the attack and damage bonuses with its Strikes, but it might change the damage type the Strikes deal. This has an unlimited duration, and as long as it's transformed, the creature is Sickened 2 and can't reduce its sickened condition below 2. The creature can slowly and carefully eat and drink despite being sickened. The only way to restore the lost quality used as payment is to defeat the sea hag or make another bargain for its return. Ending the bargain in this way also removes the transformation.
Dread Gaze. The hag gazes upon a creature, afflicting it with a gnawing sense of impending doom, with a result depending on its save. The target doesn't need to be able to see the sea hag.
Critical Success The creature is unaffected.
Success The creature is Frightened 1.
Failure The creature is frightened 1 and is Slowed 1 for 1 round. If the target was , it remains for 1 day. At the end of the day, it must attempt a save against the same DC; if it fails, it dies.
Critical Failure As failure, but the creature is Frightened 2 and slowed 1 for 1 minute.
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.