Fortitude +44, Reflex +40, Will +37
Acrobatics +42, Athletics +48, Intimidation +45, Occultism +41, Survival +39
Darkvision, Truesight 60 feet Precise
Aklo, Chthonian, Common, Empyrean
Death Effects, Disease
Actions & Abilities
Empty Weapon
Damage: 4d12+18 Bludgeoning
Empty Weapon
Damage: 4d12+18 Bludgeoning
Telepathy 100 feet
All-Around Vision
+4 Status to All Saves vs. Mental or Divine
Impossible Stature
120 feet. Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.
Reactive Strike
The hekatonkheires gains 99 extra reactions on their turn that they can use only to make Reactive Strikes.
Demolish Veil
Frequency once per month
Trigger The titan casts
Effect The titan arrives in a storm of shattered planar barriers. This has the effects of a 10th-rank .
Hundred-Dimension Grasp
The titan reaches between realities to drag foes closer. They attempt an check and compare the result to the Fortitude DCs of all foes within 120 feet. On a success, a foe is teleported to any square the titan chooses within 120 feet; on a critical success, it's also for 1 round. The titan can Grab any foe brought within 30 feet as a free action.
Hundred-Handed Whirlwind
The titan overwhelms opponents with blows both conventional and interplanar. They make one empty weapon Strike against each foe within reach. Even on a failed attack (but not a critical failure), the titan deals 24[force] damage to the target. This counts as three attacks for the titan's multiple attack penalty, but the penalty doesn't increase until all attacks have been made.
Send Beyond
Requirements The titan has a creature or
Effect The titan thrusts the creature into a nightmare realm full of lightless hands and eyes. This has the effects of (DC 48). The titan can't use Send Beyond for {1d4 rounds}.
Shape Emptiness
The titan molds a weapon from interstellar darkness. This empty weapon is a +3 major striking weapon in any form. The titan can't be disarmed of this weapon and it deals an additional 2d12[force] damage. If Released, an empty weapon vanishes.
Spellcasting
DC 48
Creature Abilities
Impossible Stature. 120 feet. Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round.
Reactive Strike. The hekatonkheires gains 99 extra reactions on their turn that they can use only to make Reactive Strikes.
Demolish Veil. Frequency once per month
Trigger The titan casts
Effect The titan arrives in a storm of shattered planar barriers. This has the effects of a 10th-rank .
Hundred-Dimension Grasp. The titan reaches between realities to drag foes closer. They attempt an check and compare the result to the Fortitude DCs of all foes within 120 feet. On a success, a foe is teleported to any square the titan chooses within 120 feet; on a critical success, it's also for 1 round. The titan can Grab any foe brought within 30 feet as a free action.
Hundred-Handed Whirlwind. The titan overwhelms opponents with blows both conventional and interplanar. They make one empty weapon Strike against each foe within reach. Even on a failed attack (but not a critical failure), the titan deals 24[force] damage to the target. This counts as three attacks for the titan's multiple attack penalty, but the penalty doesn't increase until all attacks have been made.
Send Beyond. Requirements The titan has a creature or
Effect The titan thrusts the creature into a nightmare realm full of lightless hands and eyes. This has the effects of (DC 48). The titan can't use Send Beyond for {1d4 rounds}.
Shape Emptiness. The titan molds a weapon from interstellar darkness. This empty weapon is a +3 major striking weapon in any form. The titan can't be disarmed of this weapon and it deals an additional 2d12[force] damage. If Released, an empty weapon vanishes.
Source, license, and attribution
Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.