Hound of Tindalos

Level 7 / Medium / aberration

Level7
Armor Class25
Hit Points90
Perception+17
Speed30 feet, Fly 30 feet
STR+4modifier
DEX+6modifier
CON+2modifier
INT+6modifier
WIS+4modifier
CHA+2modifier
Saving Throws

Fortitude +13, Reflex +17, Will +15

Skills

Acrobatics +17, Athletics +15, Occultism +17, Stealth +17, Survival +13

Senses

Greater Darkvision

Languages

Aklo

Immunities

Controlled, Emotion

Resistances

Mental 10, Physical 10, Poison 10

Actions & Abilities

Jaws

Attack +17

Damage: 2d10+7 Piercing

Claw

Attack +17

Damage: 2d8+7 Slashing

Otherworldly Mind

Passive

Whenever a creature targets the hound with a mental effect, that creature takes 4d6[mental] damage ( save). On a critical failure, it also becomes for {1d4 rounds}.

Ripping Gaze

Passive

30 feet. The hound of Tindalos's eyes glow balefully, causing painful but bloodless wounds to rip open in the body of a creature that meets its awful gaze. When a creature ends its turn in the aura's emanation, it takes 4d6[slashing] damage ( save).

A creature that critically succeeds at its save is temporarily immune for 24 hours.

Vulnerable to Curved Space

Passive

When a hound of Tindalos is not adjacent to a structural angle of 90º (or more acute), its resistance to physical damage is suppressed and it becomes Sickened 1. It can't recover from this sickened condition, but the condition ends automatically once the hound is again adjacent to a suitable angle.

Angled Entry

1 action

The hound of Tindalos casts a 4th-rank spell, but it must transport itself into a space adjacent to an angle of 90° (or more acute) in the structure or environment around it. For example, it could teleport to a space adjacent to a wall (using the angle between the wall and floor) or a corner in a room, or adjacent to a sizable tree growing straight up out of the ground, but not to a flat plain or a room with only curved corners and edges.

Once per day, the hound can use this ability to interplanar teleport to or from the Dimension of Time, with the same restrictions on what angles it can appear next to.

Spellcasting

Occult Innate

DC 21

Creature Abilities

Otherworldly Mind. Whenever a creature targets the hound with a mental effect, that creature takes 4d6[mental] damage ( save). On a critical failure, it also becomes for {1d4 rounds}.

Ripping Gaze. 30 feet. The hound of Tindalos's eyes glow balefully, causing painful but bloodless wounds to rip open in the body of a creature that meets its awful gaze. When a creature ends its turn in the aura's emanation, it takes 4d6[slashing] damage ( save).

A creature that critically succeeds at its save is temporarily immune for 24 hours.

Vulnerable to Curved Space. When a hound of Tindalos is not adjacent to a structural angle of 90º (or more acute), its resistance to physical damage is suppressed and it becomes Sickened 1. It can't recover from this sickened condition, but the condition ends automatically once the hound is again adjacent to a suitable angle.

Angled Entry. The hound of Tindalos casts a 4th-rank spell, but it must transport itself into a space adjacent to an angle of 90° (or more acute) in the structure or environment around it. For example, it could teleport to a space adjacent to a wall (using the angle between the wall and floor) or a corner in a room, or adjacent to a sizable tree growing straight up out of the ground, but not to a flat plain or a room with only curved corners and edges.

Once per day, the hound can use this ability to interplanar teleport to or from the Dimension of Time, with the same restrictions on what angles it can appear next to.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

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