Champion Automaton

Level 10 / Large / automaton

Level10
Armor Class29
Hit Points170
Perception+18
Speed25 feet, Climb 15 feet
STR+6modifier
DEX+5modifier
CON+5modifier
INT+3modifier
WIS+4modifier
CHA+4modifier
Saving Throws

Fortitude +21, Reflex +19, Will +17

Skills

Athletics +22, Diplomacy +18, Intimidation +18

Senses

Darkvision

Languages

Common

Resistances

Physical 10 except Adamantine

Actions & Abilities

Pincer

Attack +23

Damage: 2d12+12 Piercing

Energy Beam

Attack +23

Damage: 2d10+10 Fire

Telepathy 60 feet

Passive

Arcane Slam

1 action

Requirements The champion has a creature
Effect The champion channels supernatural energy through its pincers, then slams its foe against the ground. The grabbed creature takes 3d6 bludgeoning and 3d6[fire] damage, is knocked and must attempt a save. On a failure the target is Enfeebled 1 (Enfeebled 2 on a critical failure) from the force of the slam. At the end of the Arcane Slam, the grapple ends.

Spinning Toss

2 actions

Frequency once per round

Requirements The champion has a creature
Effect The champion spins on its axis, using the creature it's holding as an impromptu bludgeon before tossing it aside. The champion attempts an Athletics check against the grabbed creature's Fortitude DC.
Critical Success The champion fings its victim. The grapple ends. The grabbed creature is thrown into a space within 10 feet, takes 8d6[bludgeoning] damage, and falls . All creatures adjacent to the champion take the same amount of bludgeoning damage ( save).

Success As critical success, except the grabbed creatures is thrown into a space within 5 feet, and creatures take 4d6[bludgeoning] damage.

Failure The champion tosses its victim aside. The grapple ends. The grabbed creature falls prone.

Critical Failure The champion fumbles its grasp on its victim and the grapple ends.

Grab

1 action

Creature Abilities

Arcane Slam. Requirements The champion has a creature
Effect The champion channels supernatural energy through its pincers, then slams its foe against the ground. The grabbed creature takes 3d6 bludgeoning and 3d6[fire] damage, is knocked and must attempt a save. On a failure the target is Enfeebled 1 (Enfeebled 2 on a critical failure) from the force of the slam. At the end of the Arcane Slam, the grapple ends.

Spinning Toss. Frequency once per round

Requirements The champion has a creature
Effect The champion spins on its axis, using the creature it's holding as an impromptu bludgeon before tossing it aside. The champion attempts an Athletics check against the grabbed creature's Fortitude DC.
Critical Success The champion fings its victim. The grapple ends. The grabbed creature is thrown into a space within 10 feet, takes 8d6[bludgeoning] damage, and falls . All creatures adjacent to the champion take the same amount of bludgeoning damage ( save).

Success As critical success, except the grabbed creatures is thrown into a space within 5 feet, and creatures take 4d6[bludgeoning] damage.

Failure The champion tosses its victim aside. The grapple ends. The grabbed creature falls prone.

Critical Failure The champion fumbles its grasp on its victim and the grapple ends.

Source, license, and attribution

Source: Pathfinder Monster Core 2 (remaster-core-2026-08-10)

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core 2 (c) 2025, Paizo Inc.; Authors: Alexander Augunas, Jesse Benner, Joshua Birdsong, Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Adam Daigle, Katina Davis, Jesse Decker, Darrin Drader, Felix Dritz, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Hexe Fey, Benjamin Fields, Keith Garret, Scott Gladstein, Leo Glass, Matthew Goodall, Alice Grizzle, T.H. Gulliver, Sen H.H.S., Steve Hammond, Tim Hitchcock, Joan Hong, Vanessa Hoskins, James Jacobs, Brian R. James, Michelle Jones, TJ Kahn, Mikko Kallio, Jason Keeley, Joshua Kim, Avi Kool, John Laffan, Lyz Liddell, Luis Loza, Colm Lundberg, Ron Lundeen, Mahpiya, Philippe-Antoine Menard, Jacob W. Michaels, Patchen Mortimer, Dennis Muldoon, Andrew Mullen, Quinn Murphy, Dave Nelson, Jason Nelson, K. Tessa Newton, Tim Nightengale, Samantha Phelan, Randy Price, Stephen Radney-MacFarland, BJ Recio, Jessica Redekop, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Mark Seifter, Chris Sims, Rodney Sloan, Shay Snow, Kendra Leigh Speedling, Amber Stewart, Jeffrey Swank, Tan Shao Han, Russ Taylor, William Thompson, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.

View source license information