Fortitude +23, Reflex +22, Will +23
Acrobatics +25, Athletics +24, Medicine +23, Occultism +21, Religion +23
Darkvision, Lifesense 120 feet Precise
Vitality, Void
Spirit 10
Actions & Abilities
Tail
Damage: 5d10 Void
Fist
Damage: 3d6+12 Bludgeoning
Envisioning
100 feet
An akhana can communicate mentally with any creatures in the aura using wordless psychic projections. They don't need to share a language, though the aeon's meaning to non-aeons can be vague and is often mysterious. An aeon can use this ability to communicate flawlessly with any other aeon on the same plane as itself.
Lifesense 120 feet
At-Will Spells
+1 Status to All Saves vs. Magic
Balance Life
Trigger A creature within 100 feet is about to attempt a recovery check
Effect The akhana chooses to make the result a success or failure (but not a critical success or failure). This effect gains the fortune trait if the akhana chooses success or misfortune for failure.
Flying Fists
The akhana Flies and makes up to four fist Strikes against different targets at any points during this movement. The attacks count toward its multiple attack penalty normally, but the penalty does not increase until after Flying Fists is complete.
Reclaim Life
Requirements The akhana has a living creature or with its tail
Effect The creature takes 4d10 void damage with a save. On a failed save, it's also Doomed 1. If the creature dies while doomed and held in the akhana's tail, its soul is trapped in the akhana (as ), and its remains are preserved as peaceful rest. The soul returns to the body with 1 Hit Point if the akhana Dismisses the effect, if the akhana is slain, or if a ritual or similarly powerful magic frees it.
Sprout Life
A within 100 feet fills with simple life appropriate to the environment. The newly forged animals bite those in the area for 7d6[piercing|options:area-damage] damage with a save. The akhana can also have fungus or plants choke the area, even floating ones in the sky, creating difficult terrain. The created life lives or dies normally after its creation.
Grab
Spellcasting
DC 32
Creature Abilities
Envisioning. 100 feet
An akhana can communicate mentally with any creatures in the aura using wordless psychic projections. They don't need to share a language, though the aeon's meaning to non-aeons can be vague and is often mysterious. An aeon can use this ability to communicate flawlessly with any other aeon on the same plane as itself.
Balance Life. Trigger A creature within 100 feet is about to attempt a recovery check
Effect The akhana chooses to make the result a success or failure (but not a critical success or failure). This effect gains the fortune trait if the akhana chooses success or misfortune for failure.
Flying Fists. The akhana Flies and makes up to four fist Strikes against different targets at any points during this movement. The attacks count toward its multiple attack penalty normally, but the penalty does not increase until after Flying Fists is complete.
Reclaim Life. Requirements The akhana has a living creature or with its tail
Effect The creature takes 4d10 void damage with a save. On a failed save, it's also Doomed 1. If the creature dies while doomed and held in the akhana's tail, its soul is trapped in the akhana (as ), and its remains are preserved as peaceful rest. The soul returns to the body with 1 Hit Point if the akhana Dismisses the effect, if the akhana is slain, or if a ritual or similarly powerful magic frees it.
Sprout Life. A within 100 feet fills with simple life appropriate to the environment. The newly forged animals bite those in the area for 7d6[piercing|options:area-damage] damage with a save. The akhana can also have fungus or plants choke the area, even floating ones in the sky, creating difficult terrain. The created life lives or dies normally after its creation.
Source, license, and attribution
Source: Pathfinder Monster Core (remaster-core-2026-08-10)
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations. All warranties are disclaimed as set forth therein. Attribution: Pathfinder Monster Core (c) 2024, Paizo Inc.; Authors: Alexander Augunas, Dennis Baker, Kate Baker, Joshua Birdsong, Joseph Blomquist, Logan Bonner, Jason Bulmahn, James Case, John Compton, Paris Crenshaw, Adam Daigle, Darrin Drader, Brian Duckwitz, Robert N. Emerson, Scott Fernandez, Eleanor Ferron, Leo Glass, Matthew Goodall, BJ Hensley, Thurston Hillman, Vanessa Hoskins, James Jacobs, Jenny Jarzabski, Miko Kallio, Jason Keeley, Jeff Lee, Lyz Liddell, Luis Loza, Ron Lundeen, Robert G. McCreary, Philippe-Antoine Menard, Jacob W. Michaels, Dave Nelson, Jason Nelson, Tim Nightengale, Stephen Radney-MacFarland, Mikhail Rekun, Patrick Renie, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Amber Stewart, Jeffrey Swank, William Thompson, Jason Tondro, Clark Valentine, Landon Winkler, Tonya Woldridge, and Linda Zayas-Palmer. Adaptation: Myth Meister PF2e Remaster Compendium, 2026. If you use this Adapted Licensed Material, please credit Myth Meister. The normalized rules records and rules-reference text in the Myth Meister PF2e Remaster Compendium are Adapted Licensed Material offered under the ORC License. Reserved Material in this product includes the Myth Meister name and logos, application source code, visual design and trade dress, and original campaign content. Pathfinder, Paizo, product logos, artwork, maps, trade dress, setting lore, characters, deities, locations, organizations, events, plots, and other Paizo Reserved Material are not included. Myth Meister is not affiliated with or endorsed by Paizo Inc. Expressly Designated Licensed Material: None.