Shambling Mound

Large / plant / Unaligned / CR 5

Armor Class15
Hit Points110 (13d10 + 39)
Speed30 ft, swim 20 ft
Challenge5
Proficiency-
STR18+4
DEX8-1
CON16+3
INT5-3
WIS10+0
CHA5-3
Senses

Blindsight 60 ft

Damage resistances

Cold, Fire

Damage immunities

Lightning

Condition immunities

Deafened, Exhaustion

Traits

Lightning Absorption

Whenever the monster is subjected to Lightning damage, it regains a number of Hit Points equal to the Lightning damage dealt.

Actions

Multiattack

Action

The monster makes three attacks. It can replace one attack with a use of .

Charged Tendril

Action

. . If the target is a Medium or smaller creature, the monster pulls the target 5 feet straight toward itself.

Engulf

Action

Strength Saving Throw: DC , one within 5 feet.
Failure: The target is pulled into the monster's space and has the Grappled condition (escape DC ). Until the grapple ends, the target has the Blinded and Restrained conditions, and it takes damage at the start of each of its turns. When the monster moves, the Grappled target moves with it, costing it no extra movement. The monster can have only one creature Grappled by this action at a time.