Blood Hawk

Small / beast / Unaligned / CR 1/8

Armor Class12
Hit Points7 (2d6)
Speed10 ft, fly 60 ft
Challenge1/8
Proficiency-
STR6-2
DEX14+2
CON10+0
INT3-4
WIS14+2
CHA5-3
Skills

Perception +6

Initiative

+2

Traits

Pack Tactics

The blood hawk has Advantage on an attack roll against a creature if at least one of the blood hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 4 (1d4 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if the target is Bloodied.