Giant Owl

Large / celestial / Neutral / CR 1/4

Armor Class12
Hit Points19 (3d10 + 3)
Speed5 ft, fly 60 ft
Challenge1/4
Proficiency-
STR13+1
DEX15+2
CON12+1
INT10+0
WIS14+2
CHA10+0
Saving Throws

Wisdom +4

Skills

Perception +6, Stealth +6

Initiative

+2

Senses

Darkvision 120 ft

Languages

Common, Elvish, Celestial, Sylvan

Traits

Flyby

The giant owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Talons

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 7 (1d10 + 2) slashing damage.

Spellcasting

action

1 use per day. The giant owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
At Will: Detect Evil and Good, Detect Magic
1/Day Each: Clairvoyance

Prepared Spells

Detect Evil And Good, Detect Magic, Clairvoyance

Referenced spells