Giant Elk

Huge / celestial / Neutral Good / CR 2

Armor Class14
Hit Points42 (5d12 + 10)
Speed60 ft
Challenge2
Proficiency-
STR19+4
DEX18+4
CON14+2
INT7-2
WIS14+2
CHA10+0
Saving Throws

Strength +6, Dexterity +6

Skills

Perception +4

Initiative

+4

Senses

Darkvision 90 ft

Languages

Common, Elvish, Celestial, Sylvan

Actions

Ram

action

Melee Weapon Attack: +6 to hit, reach 10 ft.. Hit: 11 (2d6 + 4) bludgeoning plus 5 (2d4) radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) bludgeoning damage and has the Prone condition.