Young White Dragon

Large / dragon / Chaotic Evil / CR 6

Armor Class17
Hit Points133 (14d10 + 56)
Speed40 ft, burrow 20 ft, fly 80 ft, swim 40 ft
Challenge6
Proficiency+3
STR18+4
DEX10+0
CON18+4
INT6-2
WIS11+0
CHA12+1
Saving Throws

Dexterity +3, Constitution +7, Wisdom +3, Charisma +4

Skills

Perception +6, Stealth +3

Initiative

+0

Senses

Blindsight 30 ft, Darkvision 120 ft

Languages

Common, Draconic

Damage immunities

Cold

Traits

Ice Walk

The young white dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Bite

action

Melee Weapon Attack: +7 to hit, reach 10 ft.. Hit: 15 (2d10 + 4) piercing plus 4 (1d8) cold damage.

Claw

action

Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

action

The young white dragon makes three attacks: one with its bite and two with its claws.

Cold Breath

action

Recharge 5–6. The young white dragon exhales an icy blast of hail in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.