Dexterity +3, Constitution +7, Wisdom +3, Charisma +4
Perception +6, Stealth +3
+0
Blindsight 30 ft, Darkvision 120 ft
Common, Draconic
Cold
Traits
Ice Walk
The young white dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 10 ft.. Hit: 15 (2d10 + 4) piercing plus 4 (1d8) cold damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft.. Hit: 11 (2d6 + 4) slashing damage.
Multiattack
The young white dragon makes three attacks: one with its bite and two with its claws.
Cold Breath
Recharge 5–6. The young white dragon exhales an icy blast of hail in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.