Young Copper Dragon

Large / dragon / Chaotic Good / CR 7

Armor Class17
Hit Points119 (14d10 + 42)
Speed40 ft, climb 40 ft, fly 80 ft
Challenge7
Proficiency+3
STR19+4
DEX12+1
CON17+3
INT16+3
WIS13+1
CHA15+2
Saving Throws

Dexterity +4, Constitution +6, Wisdom +4, Charisma +5

Skills

Deception +5, Perception +7, Stealth +4

Senses

Blindsight 30 ft, Darkvision 120 ft

Languages

Common, Draconic

Damage immunities

Acid

Actions

Bite

Action

+7 to hit, range 10 ft. Hit: 15 (2d10 + 4) piercing damage.

Claw

Action

+7 to hit, range 5 ft. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

Action

The Young Copper Dragon makes three attacks: one with its bite and two with its claws.

Breath Weapons

Action

The Young Copper Dragon uses one of the following breath weapons. Acid Breath. The Young Copper Dragon exhales acid in an . Each creature in that line must make a saving throw, taking damage on a failed save, or half as much damage on a successful one. Slowing Breath. The Young Copper Dragon exhales gas in a . Each creature in that area must succeed on a saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for . The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.