Wolf

Medium / beast / Unaligned / CR 1/4

Armor Class13
Hit Points11 (2d8 + 2)
Speed40 ft
Challenge1/4
Proficiency+2
STR12+1
DEX15+2
CON12+1
INT3-4
WIS12+1
CHA6-2
Skills

Perception +3, Stealth +4

Traits

Keen Hearing and Smell

The Wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The Wolf has advantage on an attack roll against a creature if at least one of the Wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Action

+3 to hit, range 5 ft. Hit: 6 (2d4 + 1) piercing damage. If the target is a creature, it must succeed on a saving throw or be knocked prone.