Thug

Medium / humanoid / Any non-good alignment / CR 1/2

Armor Class11
Hit Points32 (5d8 + 10)
Speed30 ft
Challenge1/2
Proficiency+2
STR15+2
DEX11+0
CON14+2
INT10+0
WIS10+0
CHA11+0
Skills

Intimidation +2

Initiative

+0

Languages

Any One Language (Usually Common)

Traits

Pack Tactics

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

action

The thug makes two melee attacks.

Heavy Crossbow

action

Ranged Weapon Attack: +2 to hit, range 100/400 ft.. Hit: 5 (1d10) piercing damage.

Mace

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) bludgeoning damage.