Panther

Medium / beast / Unaligned / CR 1/4

Armor Class12
Hit Points13 (3d8)
Speed50 ft, climb 40 ft
Challenge1/4
Proficiency+2
STR14+2
DEX15+2
CON10+0
INT3-4
WIS14+2
CHA7-2
Skills

Perception +4, Stealth +6

Initiative

+2

Traits

Keen Smell

The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

special

If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone.
If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) piercing damage.

Claw

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 4 (1d4 + 2) slashing damage.