Orc

Medium / humanoid (Orc) / Chaotic Evil / CR 1/2

Armor Class13
Hit Points15 (2d8 + 6)
Speed30 ft
Challenge1/2
Proficiency+2
STR16+3
DEX12+1
CON16+3
INT7-2
WIS11+0
CHA10+0
Skills

Intimidation +2

Initiative

+1

Senses

Darkvision 60 ft

Languages

Common, Orc

Actions

Greataxe

action

Melee Weapon Attack: +5 to hit, reach 5 ft.. Hit: 9 (1d12 + 3) slashing damage.

Javelin

action

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft.. Hit: 6 (1d6 + 3) piercing damage.

Bonus Actions

Aggressive

bonus

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.