STR15+2
DEX10+0
CON13+1
INT7-2
WIS12+1
CHA7-2
Skills
Perception +3, Stealth +4, Survival +5
Languages
Draconic
Traits
Hold Breath
The Lizardfolk can hold its breath for 15 minutes.
Actions
Multiattack
The Lizardfolk makes two melee attacks, each one with a different weapon.
Bite
+4 to hit, reach 5 ft. Hit: 5 (1d6 + 2) piercing damage.
Heavy Club
+4 to hit, range 5 ft. Hit: 5 (1d6 + 2) bludgeoning damage.
Javelin
+4 to hit, range 30 ft. Hit: 5 (1d6 + 2) piercing damage.
Spiked Shield
+4 to hit, range 5 ft. Hit: 5 (1d6 + 2) piercing damage.