Hobgoblin

Medium / humanoid (Goblinoid) / Lawful Evil / CR 1/2

Armor Class18
Hit Points11 (2d8 + 2)
Speed30 ft
Challenge1/2
Proficiency+2
STR13+1
DEX12+1
CON12+1
INT10+0
WIS10+0
CHA9-1
Senses

Darkvision 60 ft

Languages

Common, Goblin

Traits

Martial Advantage

Special

Once per turn, the Hobgoblin can deal an extra to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the Hobgoblin that isn't incapacitated.

Actions

Longsword

Action

+3 to hit, range 5 ft. Hit: 5 (1d8 + 1) slashing damage. , or damage if used with two hands.

Longbow

Action

+3 to hit, range 150 ft. Hit: 5 (1d8 + 1) piercing damage.