Goblin

Small / humanoid (Goblinoid) / Neutral Evil / CR 1/4

Armor Class15
Hit Points7 (2d6)
Speed30 ft
Challenge1/4
Proficiency+2
STR8-1
DEX14+2
CON10+0
INT10+0
WIS8-1
CHA8-1
Skills

Stealth +6

Initiative

+2

Senses

Darkvision 60 ft

Languages

Common, Goblin

Actions

Scimitar

action

Melee Weapon Attack: +4 to hit, reach 5 ft.. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

action

Ranged Weapon Attack: +4 to hit, range 80/320 ft.. Hit: 5 (1d6 + 2) piercing damage.

Bonus Actions

Nimble Escape

bonus

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.