Goblin

Small / humanoid (Goblinoid) / Neutral Evil / CR 1/4

Armor Class15
Hit Points7 (2d6)
Speed30 ft
Challenge1/4
Proficiency+2
STR8-1
DEX14+2
CON10+0
INT10+0
WIS8-1
CHA8-1
Skills

Stealth +6

Senses

Darkvision 60 ft

Languages

Common, Goblin

Actions

Scimitar

Action

+4 to hit, reach 5 ft. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

Action

+4 to hit, range 80 ft. Hit: 5 (1d6 + 2) piercing damage.

Bonus Actions

Nimble Escape

Bonus

The Goblin can take the Disengage or Hide action as a bonus action on each of its turns.