Gnoll

Medium / humanoid (Gnoll) / Chaotic Evil / CR 1/2

Armor Class15
Hit Points22 (5d8)
Speed30 ft
Challenge1/2
Proficiency+2
STR14+2
DEX12+1
CON11+0
INT6-2
WIS10+0
CHA7-2
Senses

Darkvision 60 ft

Languages

Gnoll

Actions

Bite

Action

+4 to hit, range 5 ft. Hit: 4 (1d4 + 2) piercing damage.

Spear

Action

+4 to hit, range 20 ft. Hit: 5 (1d6 + 2) piercing damage. , or if used with two hands to make a melee attack.

Longbow

Action

+3 to hit, range 150 ft. Hit: 5 (1d8 + 1) piercing damage.

Bonus Actions

Rampage

Bonus

When the Gnoll reduces a creature to 0 hit points with a melee attack on its turn, the Gnoll can take a bonus action to move up to half its speed and make a bite attack.